Blog
Cleaning up the Mess
The final weeks of December are the coldest, darkest weeks of the year, with the longest nights (if one lives in the Northern Hemisphere and outside the tropics, that is). There is something about that last week of the year, between Christmas and the New Year, in which the traditional notion of self-reflection and resolution holds great appeal.
I like New Year’s Resolutions. I know most people don’t “stick with it,” and that the gyms will empty out and the baked goods aisles will pick up in a couple of weeks, followed a couple of weeks later by the beer aisles and the liquor stores when “Dry January” comes to its inevitable end. The fact that most people try to make changes and fail almost doesn’t matter, in a way, because it’s the motivation—self-reflection, self-improvement, and “cleaning up the mess,” that matters. If you try to make a change enough times, it’s because you want (or need) to; eventually thinking it through and trying different things is more likely to lead to a successful effort toward enduring change.
When the Party’s Over
There is a reason I tell this story, besides getting something personal off my chest or challenging stereotypes. A lot of this comes down to time and how I used it. Since I quit social media back in November, followed more recently with deleting numerous games and apps from my smartphone, I have noticed many disturbing parallels to when I quit partying in terms of how my life has changed. I think about what my late academic advisor and friend Ben Agger wrote over a decade ago about how smartphones were changing the ways we interacted with each other, how we perceived time, and even our biological rhythms and cycles. He called it iTime, a blurring of boundaries between private and public, of work and leisure, of day and night. It has, consistent with his theories, unfolded as a constant battle for “eyeballs” or attention which has the effect of “dopamining” society, as philosopher Gerald Moore has recently discussed, in which the machinery of profit-making is turned ultimately on hijacking the reward-mechanisms of the human brain via increasingly sophisticated technological interventions (i.e. “screen culture”).